gosl/data/screen.go
2016-02-06 11:11:09 +01:00

68 lines
904 B
Go

package data // code.bitsetter.de/fun/gosl/data
import (
"fmt"
"log"
"os"
nc "github.com/rthornton128/goncurses"
)
var (
win *nc.Window
ncquit = make(chan bool)
)
func RenderFrame(f *Frame) {
win.Clear()
for k, _ := range f.Data {
win.MovePrint(k+1, 1, string(f.Data[k]))
}
}
func InitNC(killchan chan<- os.Signal) {
var err error
win, err = nc.Init()
if err != nil {
log.Fatal(err)
os.Exit(1)
}
win.Timeout(1)
go func() {
select {
case <-ncquit:
log.Println("Exiting NC")
killchan <- os.Kill
}
}()
}
func ExitNC() {
//if win != nil {
nc.End()
ncquit <- true
// }
}
func GetChar() int {
if win != nil {
k := win.GetChar()
return int(k)
}
return 0
}
func TestNC() (int, int) {
win, err := nc.Init()
if err != nil {
log.Fatal(err)
os.Exit(1)
}
win.Clear()
h, w := win.MaxYX()
nc.End()
fmt.Printf("screen: %d x %d\n", w, h)
return w, h
}