#include #include #include #include // ? #include // geguttenbergt aus bejees networking guide #include // ? // networking #include #include #include #include #include #include // nanosleep #include "net.h" // little helper static void *get_in_addr(struct sockaddr *sa) { switch (sa->sa_family) { case AF_INET: return &(((struct sockaddr_in*)sa)->sin_addr); break; case AF_INET6: return &(((struct sockaddr_in6*)sa)->sin6_addr); break; case AF_UNSPEC: default: return NULL; } } // server mode // pumpt im for(;;) den status ins eth // int run_server(const struct prog_info *pinfo, char *img, int w, int h, int frms) { struct addrinfo hints, *servinfo, *p; int ret; int sockfd; char portbuf[6]; memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; sprintf(portbuf, "%d", pinfo->port); if ((ret = getaddrinfo("255.255.255.255", portbuf, &hints, &servinfo)) != 0) { fprintf(stderr, "so getaddrinfo error: %s\n", gai_strerror(ret)); return 1; } for (p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("talker: much socket error"); continue; } break; } if (p == NULL) { fprintf(stderr, "talker: such fail to bind socket\n"); return 2; } struct timespec tim; tim.tv_sec = 0; tim.tv_nsec = 1000000000 / pinfo->fps; // Einem Socket muss das Broadcasting explizit erlaubt werden: int broadcastPermission = 1; if (setsockopt(sockfd, SOL_SOCKET, SO_BROADCAST, (void *) &broadcastPermission, sizeof(broadcastPermission)) < 0){ fprintf(stderr, "very setsockopt error"); exit(1); } // int t = 0; for (;;) { //printf("sending...\n"); int numbytes; t++; t %= pinfo->width; struct message *outmsg = (struct message *) malloc(sizeof(struct message)); outmsg->timestamp = (uint32_t)t; //(uint32_t)time(NULL); // send image every 100 frames bool sendimg = (t % 100) == 0; outmsg->width = sendimg ? w : 0; outmsg->height = sendimg ? h : 0; outmsg->frames = sendimg ? frms: 0; outmsg->image = sendimg ? img : NULL; int buflen = getBufferSize(outmsg); char *outbuf = (char *) malloc(buflen); serialize(outbuf, outmsg); if ((numbytes = sendto(sockfd, outbuf, buflen, 0, p->ai_addr, p->ai_addrlen)) == -1) { perror("much error while sending"); return -42; } nanosleep(&tim, NULL); } freeaddrinfo(servinfo); close(sockfd); return 0; } // lauschangriff: // einfach mal in den äther horchen und alle messages rausnehmen die wo da gibt. // int run_client(const struct prog_info *pinfo, void (*framecallback)(const struct message *, const struct prog_info *) ) { struct addrinfo hints, *servinfo; char portbuf[6]; memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_INET; // IPv4 hints.ai_socktype = SOCK_DGRAM; // UDP hints.ai_flags = AI_PASSIVE; sprintf(portbuf, "%d", pinfo->port); int rv; if ((rv = getaddrinfo(NULL, portbuf, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } printf("got local address\n"); struct addrinfo *info; int sockfd; // mal drin lassen: falls die ip der gegenstelle relevant werden sollte: char s[INET6_ADDRSTRLEN]; for (info = servinfo; info != NULL; info = info->ai_next) { if ((sockfd = socket(info->ai_family, info->ai_socktype, info->ai_protocol)) == -1) { perror("very socket error"); continue; } if (bind(sockfd, info->ai_addr, info->ai_addrlen) == -1) { perror("much bind error"); continue; } break; } if (!info) { fprintf(stderr, "many unbound\n"); return 2; } printf("so check!\n"); freeaddrinfo(servinfo); // free whole list struct sockaddr_storage their_addr; socklen_t addr_len = sizeof their_addr; int numbytes; char buf[10000]; do { if ((numbytes = recvfrom(sockfd, buf, 9999 , 0, (struct sockaddr *)&their_addr, &addr_len)) == -1) { perror("recvfrom"); exit(1); } //printf("listener: got packet from %s\n", inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s)); //printf("listener: packet is %d bytes long\n", numbytes); //buf[numbytes] = '\0'; //printf("listener: packet contains \"%s\"\n", buf); struct message *msg = (struct message *)malloc(sizeof(struct message)); deserialize(msg, buf); framecallback(msg, pinfo); } while (strncmp(buf, "much exit", 10000)); close(sockfd); return 0; }