pause if no clients are connected
This commit is contained in:
parent
0b1e623357
commit
0314ceae4a
|
@ -81,29 +81,31 @@ func serveClients() {
|
|||
level = data.LoadLevel(LevelFile)
|
||||
frameCounter = 0
|
||||
for { // while true
|
||||
for _, k := range clientKeys {
|
||||
id, client := k, clients[k]
|
||||
if id > 0 {
|
||||
oFrame := level.GetFrame(0+frameCounter, client.w, frameCounter)
|
||||
enc := gob.NewEncoder(client.con)
|
||||
err := enc.Encode(oFrame)
|
||||
if err != nil {
|
||||
// client disconnected
|
||||
//log.Println("BEFORE remove: clients:", clients, " clientKeys:", clientKeys)
|
||||
// delete client
|
||||
delete(clients, client.id)
|
||||
// delete client key
|
||||
// ugly as fuck in go to remove from a slice
|
||||
// it *should* work though
|
||||
idInKeys := sort.SearchInts(clientKeys, client.id)
|
||||
clientKeys = append(clientKeys[:idInKeys], clientKeys[idInKeys+1:]...)
|
||||
//log.Println("AFTER remove: clients:", clients, " clientKeys:", clientKeys)
|
||||
if len(clients) > 0 { // pause if no clients are connected
|
||||
for _, k := range clientKeys {
|
||||
id, client := k, clients[k]
|
||||
if id > 0 {
|
||||
oFrame := level.GetFrame(0+frameCounter, client.w, frameCounter)
|
||||
enc := gob.NewEncoder(client.con)
|
||||
err := enc.Encode(oFrame)
|
||||
if err != nil {
|
||||
// client disconnected
|
||||
//log.Println("BEFORE remove: clients:", clients, " clientKeys:", clientKeys)
|
||||
// delete client
|
||||
delete(clients, client.id)
|
||||
// delete client key
|
||||
// ugly as fuck in go to remove from a slice
|
||||
// it *should* work though
|
||||
idInKeys := sort.SearchInts(clientKeys, client.id)
|
||||
clientKeys = append(clientKeys[:idInKeys], clientKeys[idInKeys+1:]...)
|
||||
//log.Println("AFTER remove: clients:", clients, " clientKeys:", clientKeys)
|
||||
}
|
||||
//log.Println("ID:", id, "Client:", client)
|
||||
}
|
||||
//log.Println("ID:", id, "Client:", client)
|
||||
}
|
||||
frameCounter++
|
||||
time.Sleep(time.Second / time.Duration(level.FPS))
|
||||
}
|
||||
frameCounter++
|
||||
time.Sleep(time.Second / time.Duration(level.FPS))
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user