migrate to go module; ignore more irrelevant code at the wasm side
This commit is contained in:
parent
f937a7ae3e
commit
d772b82e94
2
addr.go
2
addr.go
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@ -1,4 +1,4 @@
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package zocket /* import "udico.de/dreem/zocket" */
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package zocket
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// Addr represents a (the) WebSocket end point address.
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// Addr represents a (the) WebSocket end point address.
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// Since WebSocket connections are upgraded HTTP Connections,
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// Since WebSocket connections are upgraded HTTP Connections,
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@ -1,6 +1,6 @@
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// +build js, wasm
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//go:build js && wasm
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package zocket /* import "udico.de/dreem/zocket" */
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package zocket
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import (
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import (
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"context"
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"context"
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@ -17,12 +17,12 @@ type handler func(this js.Value, args []js.Value) interface{}
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// ClientConnection is a TCP like Connection between the wasm and a server.
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// ClientConnection is a TCP like Connection between the wasm and a server.
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type ClientConnection struct {
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type ClientConnection struct {
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M sync.Mutex
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M sync.Mutex
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ws js.Value
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ws js.Value
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conn chan struct{}
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conn chan struct{}
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in chan []byte
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in chan []byte
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onMessage handler
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onMessage handler
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buffered []byte
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buffered []byte
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}
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}
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func makeHandler(c chan []byte) handler {
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func makeHandler(c chan []byte) handler {
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@ -43,8 +43,8 @@ func makeHandler(c chan []byte) handler {
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func Dial(ctx context.Context, target string) (net.Conn, error) {
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func Dial(ctx context.Context, target string) (net.Conn, error) {
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fmt.Printf("dialing %v\n", target)
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fmt.Printf("dialing %v\n", target)
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ret := ClientConnection{
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ret := ClientConnection{
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ws: js.Global().Get("WebSocket").New(target),
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ws: js.Global().Get("WebSocket").New(target),
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in: make(chan []byte),
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in: make(chan []byte),
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conn: make(chan struct{}),
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conn: make(chan struct{}),
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}
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}
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ret.ws.Set("binaryType", "arraybuffer")
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ret.ws.Set("binaryType", "arraybuffer")
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@ -80,7 +80,6 @@ func Dial(ctx context.Context, target string) (net.Conn, error) {
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return ret, nil
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return ret, nil
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}
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}
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// Read gets some bytes from a ws frame. Blocks.
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// Read gets some bytes from a ws frame. Blocks.
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func (c ClientConnection) Read(b []byte) (int, error) {
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func (c ClientConnection) Read(b []byte) (int, error) {
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fmt.Println("client_read")
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fmt.Println("client_read")
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@ -138,7 +137,7 @@ func (c ClientConnection) Close() error {
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// dummy and make underlying layers think they're using a tcp conection.
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// dummy and make underlying layers think they're using a tcp conection.
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func (c ClientConnection) LocalAddr() net.Addr {
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func (c ClientConnection) LocalAddr() net.Addr {
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fmt.Println("DBG: call LocalAddr() on ClientConnection")
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fmt.Println("DBG: call LocalAddr() on ClientConnection")
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return Addr {
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return Addr{
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network: "tcp",
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network: "tcp",
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address: "0.0.0.0",
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address: "0.0.0.0",
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}
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}
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@ -147,7 +146,7 @@ func (c ClientConnection) LocalAddr() net.Addr {
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// RemoteAddr returns the adress of the remote endpoint.
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// RemoteAddr returns the adress of the remote endpoint.
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func (c ClientConnection) RemoteAddr() net.Addr {
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func (c ClientConnection) RemoteAddr() net.Addr {
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fmt.Println("DBG: call RemoteAddr() on ClientConnection")
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fmt.Println("DBG: call RemoteAddr() on ClientConnection")
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return Addr {
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return Addr{
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network: "tcp",
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network: "tcp",
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// TODO: Use the real servers adress somehow (or none at all? :think:)
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// TODO: Use the real servers adress somehow (or none at all? :think:)
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address: "127.0.0.1",
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address: "127.0.0.1",
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5
doc.go
5
doc.go
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@ -1,3 +1,2 @@
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// Zocket transparently tunnels a TCP connection through a WebSocket layer from within WebAssembly.
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// Package zocket transparently tunnels a TCP connection through a WebSocket layer from within WebAssembly.
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package zocket
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package zocket /* import "udico.de/dreem/zocket" */
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8
frame.go
8
frame.go
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@ -1,4 +1,6 @@
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package zocket /* import "udico.de/dreem/zocket" */
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//go:build !js && !wasm
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package zocket
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import (
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import (
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"encoding/binary"
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"encoding/binary"
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@ -19,7 +21,7 @@ const (
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)
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)
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/*
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/*
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*
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* Frame
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*/
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*/
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type Frame struct {
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type Frame struct {
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Fin bool
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Fin bool
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@ -158,4 +160,4 @@ func (f *Frame) WriteTo(conn net.Conn) error {
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l += n
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l += n
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}
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}
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return nil
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return nil
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}
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}
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7
go.mod
Normal file
7
go.mod
Normal file
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@ -0,0 +1,7 @@
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module udico.de/dreem/zocket
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go 1.20
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require github.com/sirupsen/logrus v1.9.0
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require golang.org/x/sys v0.0.0-20220715151400-c0bba94af5f8 // indirect
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15
go.sum
Normal file
15
go.sum
Normal file
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@ -0,0 +1,15 @@
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github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
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github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
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github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
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github.com/sirupsen/logrus v1.9.0 h1:trlNQbNUG3OdDrDil03MCb1H2o9nJ1x4/5LYw7byDE0=
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github.com/sirupsen/logrus v1.9.0/go.mod h1:naHLuLoDiP4jHNo9R0sCBMtWGeIprob74mVsIT4qYEQ=
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github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
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github.com/stretchr/testify v1.7.0 h1:nwc3DEeHmmLAfoZucVR881uASk0Mfjw8xYJ99tb5CcY=
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github.com/stretchr/testify v1.7.0/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
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golang.org/x/sys v0.0.0-20220715151400-c0bba94af5f8 h1:0A+M6Uqn+Eje4kHMK80dtF3JCXC4ykBgQG4Fe06QRhQ=
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golang.org/x/sys v0.0.0-20220715151400-c0bba94af5f8/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
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gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
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gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c h1:dUUwHk2QECo/6vqA44rthZ8ie2QXMNeKRTHCNY2nXvo=
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gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
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20
listener.go
20
listener.go
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@ -1,4 +1,6 @@
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package zocket /* import "udico.de/dreem/zocket" */
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//go:build !js || !wasm
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package zocket
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import (
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import (
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"bufio"
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"bufio"
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@ -48,14 +50,14 @@ func (l Listener) Accept() (net.Conn, error) {
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// Any blocked Accept operations will be unblocked and return errors.
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// Any blocked Accept operations will be unblocked and return errors.
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func (l Listener) Close() error {
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func (l Listener) Close() error {
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select {
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select {
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case _, ok := <-l.cConn:
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case _, ok := <-l.cConn:
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// either the channel closed or we just read a connection from it.
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// either the channel closed or we just read a connection from it.
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// we discard the connection, since we're about to close the channel anyways
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// we discard the connection, since we're about to close the channel anyways
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if !ok {
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if !ok {
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return errors.New("channel already closed")
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return errors.New("channel already closed")
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}
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}
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default:
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default:
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// something blocks. the channel is alive
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// something blocks. the channel is alive
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}
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}
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close(l.cConn)
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close(l.cConn)
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return nil
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return nil
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package zocket /* import "udico.de/dreem/zocket" */
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//go:build !js || !wasm
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package zocket
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import (
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import (
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"bytes"
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"bytes"
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// ServerConnection is the serverside part of the ws abstraction
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// ServerConnection is the serverside part of the ws abstraction
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type ServerConnection struct {
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type ServerConnection struct {
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conn net.Conn // The underlying REAL connection.
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conn net.Conn // The underlying REAL connection.
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buffered []byte
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buffered []byte
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}
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}
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@ -30,13 +32,13 @@ func (c ServerConnection) Read(b []byte) (int, error) {
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}
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}
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return len(b), nil
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return len(b), nil
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}
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}
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buf := &bytes.Buffer{}//
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buf := &bytes.Buffer{} //
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datloop:
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datloop:
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for {
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for {
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tFrame, err := ReadFrame(c.conn)
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tFrame, err := ReadFrame(c.conn)
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if err != nil {
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if err != nil {
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return 0, err
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return 0, err
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}
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}
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switch tFrame.Opcode {
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switch tFrame.Opcode {
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case FrameType_Ping:
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case FrameType_Ping:
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// send pong
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// send pong
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